Games Projects

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CODFATHER
A fast-paced underwater arena shooter inspired by Quake! Duke it out as the Shark Mafia or the Italian Divers and take back Venice, fighting with a variety of fish-based weapons.
Unreal Engine 5 Multiplayer Level Design Gameplay Ability System Weapon Design
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Cook Anything!
From tomatoes, to salt lamps, to microwaves. Make soups for customers using anything you can find! Made for the Patch Notes v1.0 Game Jam.
Unity Patch Notes v1.0 Systems Design AI & Navigation Physics
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Scram!
Play as a rat and attempt to eat scraps of food around the house, or play as a distraught human with a bit of a pest problem.
Unity Asymmetrical Multiplayer Round-based Gameplay Team-based Item States
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Marching Cubes Procgen Test
A small project where I taught myself the marching cubes algorithm and implemented it in a small scale procedurally generated world.
Unity Compute Shaders Tech Demo
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Valley of the Mask
A literal Uncanny Valley. Four keys scattered through the abandoned area, and mysterious observers following your every movement. Unlock the door and ascend.
Unity Level Design Scripting HDRP
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KNOCKHACKS
Pick 3 moves and fight in a physics-based 1v1 fighting game with only 1 button to attack. Abilities cycle as you use them, so choose your attacks wisely as every power has its drawback!
Unity Prototyping Pixel Art Scripting Local Multiplayer

Modding Projects

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Mage Blade
A Blade & Sorcery weapon with different abilities based on the imbued spell!
Unity ThunderRoad
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Advanced Structure Skins
A modular skin loading system for RUMBLE VR, allowing mod developers to customize textures and shaders used by structures in-game.
Unity Shaders Reverse Engineering

Other Projects

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Rock Wardrobe
Rock Wardrobe is a simple in-browser character customization previewer for RUMBLE VR.
WebGL 3D Web Development