About Me

A photo of me!

I'm a Game Designer from Sydney, Australia. Creation and learning are my passions, and I strive to learn new information every day. I'm a massive VR enthusiast, and in my free time enjoy creating mods for various Unity games. I love prototyping and iteration, building upon features taking them from good to great. I was also a nominee for AIE Designer of the Year.

Hard Skills

  • Fast & effective prototyping & iteration
  • Broad understanding of all game design concepts
  • Programming in C# & Java
  • Shader development (node-based, HLSL and GLSL)
  • Intuitive understanding of Multiplayer & Netcode

Soft Skills

  • Verbal & Digital communication
  • Experience with Agile Scrum
  • Digesting and considering constructive criticism
  • Giving and receiving feedback

Engines/Software

  • Both Unity & Unreal
  • Perforce & GitHub
  • Visual Studio, Rider, IntelliJ IDEA
  • Microsoft Suite (Word, Excel)
  • Adobe Suite (Photoshop, Illustrator, Premiere Pro, Substance Painter)
  • Blender, limited Maya experience

Core Projects